Version 0.1.1 · Initial demo

Press kit

3D Wireframe Paddle Ball press kit

3D Wireframe Paddle Ball is an independent modern paddle sport played across six original sculpted wireframe arenas.

Developed by Dragonborn Marketing. Published by Procedural Studios.

Flat arena gameplay with neon grid, paddles, ball, and trajectory markers
Direct initial-demo gameplay capture.

Quick facts

The useful details, without the hunt.

Version 0.1.1 is the current build of the initial public browser demo. It continues the playable core; future content and refinements will be announced as updates.

Title
3D Wireframe Paddle Ball
Version
0.1.1 initial demo
Developer
Dragonborn Marketing
Publisher
Procedural Studios
Platform
Web browser
Price
Not announced
Players
1 versus CPU, or 2 locally
Genre
3D arcade paddle sports
Input
Keyboard and mouse; layout designed for touch-capable browsers
Language
English
Online multiplayer
No
Age rating
Not rated

Overview

Read the curve. Own the rally.

Defend your end of the arena, read the ball, and outplay your opponent on the way to 3 points. Six curated playfields move the contest beyond a single flat court, from a gentle Open Book and Shallow Saddle to a Concave Bowl, Torus Ribbon, and Rolling Wave.

The fixed behind-the-paddle camera keeps the full arena readable. Prediction markers communicate the incoming path, polygon paddles give each side a sharp arcade silhouette, and the neon wireframe presentation keeps the ball and scoring lanes visible.

Current playable scope

  • Six curated 3D arenas
  • Solo CPU and local two-player play
  • First-to-3 matches with escalating ball speed
  • Trajectory and arrival cues
  • Switchable ball skins
  • Keyboard and mouse controls, plus layouts designed for touch-capable browsers
  • Serve, hit, wall, and score audio feedback

Gameplay video

Direct captures from the delivered build.

Both 30-second MP4 clips are silent and understandable without audio. They do not autoplay.

Screenshots

Six arenas in landscape and portrait.

Select any image to open or download its full-resolution PNG.

Downloads

Version 0.1.1 build and initial-demo media.

The screenshots and videos are direct game captures. Cropping for layout is acceptable; do not materially recolor, simulate gameplay, or remove interface elements in a misleading way.

Game icon

1024 × 1024 PNG and SVG.

PNG · SVG

Game logo

1024 × 768 PNG with the delivered presentation.

Download PNG

Media manifest

Hashes, dimensions, media types, and source selection for every file on this page.

View JSON manifest

Browser-build archive

The exact public direct-build ZIP, including complete third-party notices and license files.

Download ZIP

Historical context

A line back to 1958.

Brookhaven National Laboratory introduced William Higinbotham’s Tennis for Two on October 18, 1958. Two people played with separate controllers connected to an analog computer and an oscilloscope display.

Primary historical source: Brookhaven National Laboratory.

Independence statement

The reference is factual context only. 3D Wireframe Paddle Ball does not claim affiliation, sponsorship, endorsement, license, restoration, remake, sequel, or authorized continuation, and does not use Tennis for Two as its product title.

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