Single-player arcade tank combat
Wireframe Tank Battle
Three surfaces. One tank. Keep moving.
Read the radar, line up your shot, and face the next enemy. A third-person chase camera keeps your tank in view as you fight across Flat, Torus, and Klein Bottle battlefields.
Developed by Dragonborn Marketing. Published by Procedural Studios.
The combat loop
Keep the next contact in your sights.
Combat continues through an endless sequence with one armed primary enemy at a time. Each deployment begins with three reserve tanks.
Faceted tank silhouettes, wireframe terrain, and procedurally synthesized sound effects give each encounter its shape and rhythm.
- Version
- 0.1.0 preview
- Platform
- Web browser with WebGL2
- Players
- Single-player
- Camera
- Third-person chase
- Surfaces
- Flat, Torus, and Klein Bottle
At the controls
Move, aim, fire, and change terrain.
The build includes keyboard, mouse, controller, and touch input. The developer’s browser checks exercised movement, aiming, firing, and terrain changes in Chromium.
Your best score
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About this preview
This early version requires JavaScript, WebAssembly, and WebGL2. Physical Android and iPhone devices, Firefox, Safari, and controller compatibility have not yet completed publisher testing.
The game is drawn on a canvas. Full screen-reader playability has not been verified. See our accessibility statement.
Stay in the wireframe
Try another kind of challenge.
Defend your lane in 3D Wireframe Paddle Ball, or build cascades in 3D Wireframe 3-Match.

