Accessibility

Games should welcome more ways to play.

We want Procedural Studios pages and game information to be clear, readable, and useful across devices and input methods.

This website

Simple, readable, and keyboard-friendly.

Readable by default

High-contrast text, scalable type, and layouts that reflow on smaller screens.

Keyboard access

Visible focus, logical navigation, and a skip link for reaching the main content.

No essential motion

The site does not depend on animation, autoplay, or flashing content.

3D Wireframe Paddle Ball v0.1.1

Known initial-demo limitations.

The game canvas has an accessible name, accepts keyboard focus, and has passed automated keyboard-input checks in desktop Chromium, Firefox, and WebKit.

The current play interface is rendered to a canvas. Its menus and visible touch controls do not yet have complete semantic HTML or screen-reader equivalents.

The version 0.1.1 game viewport disables page zoom. Physical-device touch, switch-control, and screen-reader testing remain pending.

These limitations do not affect the surrounding game and press pages. Accessibility improvements and newly completed testing will be documented in future release notes.

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