Version 0.1.0 · Preview

Single-player match-three puzzle

3D Wireframe 3-Match

Find the match. Change your perspective.

Swap neighboring gems, set off cascades, and reach the next level. Play across changing 3D arenas, or settle into the familiar rhythm of a Classic 2D board.

Developed by Dragonborn Marketing. Published by Procedural Studios.

Ruby, sapphire, emerald, and topaz gems arranged around a wireframe cube in 3D Surface mode
3D Surface mode · Gameplay capture supplied by Dragonborn.

Two ways to play

A new angle on a familiar puzzle.

Both modes begin with a simple move: swap neighboring gems to make a line of three or more.

3D Surface

Work the outside. Set off the inside.

Orbit the arena and swap gems on its exterior. Inner gems take part in matching, gravity, and cascades even though you cannot select them directly.

Levels cycle through cube, pyramid, prism, octahedron, and cross arenas. Look along all three axes to spot your next move.

Classic 2D

One layer. Every gem in view.

A centered 7 × 7 board brings all 49 gems onto one layer. Match horizontally and vertically while the pieces retain their 3D wireframe shapes.

Switch modes using the on-screen toggle or the M key. Each switch starts a fresh Level 1 run.

Captured gameplay

See the board from both sides.

These clips show the developer’s supplied gameplay captures. Choose a clip to play; neither starts automatically.

3D Surface · Orbit the cube and find a productive swap.
Classic 2D · Horizontal and vertical matches on a single layer.

The next move

Clear a line. Follow the cascade.

Matched gems clear, the board refills, and chain reactions raise the combo multiplier. Reach the score target to advance to the next level.

New boards begin with a productive move available. If you run out of legal matches, the board automatically reshuffles.

Version
0.1.0 preview
Platform
Web browser with WebGL2
Players
Single-player
Modes
3D Surface and Classic 2D
Controls
Mouse and keyboard; touch controls included

How to play

Select, swap, and look around.

  • Click or tap a gem, then a neighboring gem to swap.
  • Drag to orbit the 3D arena.
  • Use the mouse wheel or a two-finger pinch to zoom.
  • M — switch mode and start a new run.
  • R — reset.
  • N — advance after completing a level.

About this preview

This is an early version of the game. It requires JavaScript, WebAssembly, and WebGL2. Physical Android and iPhone testing is still pending.

The board is drawn on a canvas. Full screen-reader playability has not been verified. See our accessibility statement.

Visit the developer’s game page.

3D Wireframe 3-Match

A different view can reveal the next match.

QR code

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