Positioning and store presence
Clarify the audience, message, store copy, release materials, and the reason someone should care.
For independent developers
Procedural Studios is building a developer-first publishing program for distinctive games that need a clearer path to market.
Our aim is straightforward: help you present, release, and promote your game while leaving as much of its success with you as a sustainable partnership allows.
Where a publisher can help
Clarify the audience, message, store copy, release materials, and the reason someone should care.
Build a practical release plan around the right channels, milestones, storefronts, and customer information.
Promote what is genuinely compelling about the game instead of forcing every title through the same campaign.
First look
A concise, honest overview is more useful than a giant pitch deck. These four pieces are enough to begin.
Share the title or working title, a one-sentence description, genre, intended audience, current stage, and what makes the game distinct.
When available, include a current build or private review link with controls, intended platforms, and known compatibility limits.
Explain your target timing, existing store or community presence, available materials, budget expectations, and the help you are looking for.
Identify who is making the game, who can discuss a deal, who owns the work, and whether another publisher, funder, or license is already involved.
A human process
Keep the first message simple
Do not send source code, passwords, access or recovery codes, signing material, tax or bank information, or confidential business records in an initial inquiry.
If a conversation moves forward, Procedural Studios will arrange an appropriate private route for anything that genuinely needs additional protection.
Submissions opening soon
This page will show the verified company address or form when it opens. Until then, use the checklist above to prepare. A social message is not a game submission.
Check official contact routes